ColorBySize Documentation

This is a generator unlike any other. Instead of generating geometry it generates Materials.

The generator will assign materials on objects depending their size computed as the total area of the bounding box.
You can link any number of Material tags (up to 10) to it and it will interpolate between them assigning the interpolations on the objects under it.

For MoObjects it's better to use a Voronoi Fracture object with no Source Points.

Notes:

  • Because the interpolation of shaders is not shader-based, the plugin can be slow depending the number of objects to be colored and their size variance during animations as the number of materials created and their assignment will be constantly refreshing.

Limitations:

  • Doesn't work on RS and other 3rd party renderers

Do you want to contribute to the development of this plugin? If yes, contact me.

Changelog